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720p Movie Nezha

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Rating=8,5 of 10 Star
Audience Score=2799 Vote
Yu Yang
1 h 50 Min
Yu Yang
Movie info=Born with unique powers, a boy is recruited to fight demons and save the community that fears him
Nezha Nezha, Nezha gon catch ya. What Nezha did he use? Did he use Empyrean or prime. Please watch the movie before you jump into any assumption, because this animation movie was born to challenge the concept of prejudice. With original materials from the ancient Chinese sagas, the story voiced the modern values of the Z generation instead of any of those cliches we've seen over and over again in recent movies. If you look closely, you could even find that the movie also tackled nowaday issues such as modern parenting, cyber bullying, etc. Also for example, some people even view the hero as a typical patient with bipolar disorder in terms of mental health. In conclusion, not only did the movie make great progress in animation design, but it also achieved great success in play writing, and has therefore set a great example for the Chinese animation industry.

Anime movie nezha. Movie neohapsis. 12 wins & 5 nominations. See more awards  » Videos Learn more More Like This Animation | Action Adventure 1 2 3 4 5 6 7 8 9 10 6. 8 / 10 X The all-powerful Monkey King once roamed freely between Heaven and Earth, but after angering the gods, he was imprisoned within an ice cage deep within the mountains. Five hundred years... See full summary  » Director: Tian Xiao Peng Stars: Lei Zhang, Zijie Lin, Wenlun Wu Documentary Family Music 7. 6 / 10 Four Springs is a documentary film that presented a family's daily life in the remote town of Dushan in the Guizhou province in southwest China. From a subjective angle, the camera induced... See full summary  » Qingyi Lu Bo Huang, Guixian Li, Yunkun Lu 6. 2 / 10 The world's greatest blue sapphire, the "blue lapis fist", said to have sunk in a pirate ship in the late 19th century, on the coasts of Singapore. A local millionaire plots to retrieve it,... See full summary  » Tomoka Nagaoka Yu Asakawa, Kurt Common, Ryan Drees 8. 1 / 10 Da Nao Tian Gong is a Chinese animated feature film directed by Wan Laiming and produced by all four of the Wan brothers. The film was created at the height of the Chinese animation... See full summary  » Wan Laiming Yue-Feng Qiu, Run-Sheng Fu, Hans Alfredson 6. 7 / 10 Nobita saw a moon turned yellow last night and told his class about it but they think it's funny. Doraemon gives him the "History Explorers Club Badge" and discovers there's life on the moon. Until a new student changed him forever. Directors: Jeong-beom Lee, Shinnosuke Yakuwa Wasabi Mizuta, Sang Hyun Uhm, Jung-jae Lee Fantasy - / 10 The film genre fiction is inspired by character fairy-tale NeZha. Zhan Shu Dian Tao Comedy 7 / 10 Three teenagers must help a Yeti return to his family while avoiding a wealthy man and a zoologist who want him for their own needs. Jill Culton, Todd Wilderman Chloe Bennet, Albert Tsai, Tenzing Norgay Trainor Drama 7. 1 / 10 A 16-year-old girl travels to the human world in the form of a dolphin and forms a connection with a human boy. Xuan Liang, Chun Zhang Guanlin Ji, Shangqing Su, Timmy Xu 6. 4 / 10 The flightless birds and scheming green pigs take their feud to the next level. Thurop Van Orman, John Rice Jason Sudeikis, Josh Gad, Leslie Jones 7. 3 / 10 McDull is not the brightest kid on the block, but he continuously tries to do his best to please his mother. Still it seems he may not be destined for great things like she wishes, but McDull strives to try anyway. Toe Yuen Anthony Chau-Sang Wong, Jan Lamb, Sandra Kwan Yue Ng Maleficent and her goddaughter Aurora begin to question the complex family ties that bind them as they are pulled in different directions by impending nuptials, unexpected allies and dark new forces at play. Joachim Rønning Angelina Jolie, Elle Fanning, Harris Dickinson Anna, Elsa, Kristoff, Olaf and Sven leave Arendelle to travel to an ancient, autumn-bound forest of an enchanted land. They set out to find the origin of Elsa's powers in order to save their kingdom. Chris Buck, Jennifer Lee Kristen Bell, Idina Menzel, Josh Gad Edit Storyline The Primus extracts a Mixed Yuan Bead into a spirit bead and a demon bead. The spirit bead can be reincarnated in human to help King Zhou establish a new dynasty, the demon bead will create a devil and harm human. Ne Zha is the one who should be spirit bead hero but he becomes a devil incarnate, because the spirit bead and the demon bead is switched. Plot Summary Add Synopsis Taglines: I am the destiny (Australia/New Zealand/UK/Ireland) See more  » Details Release Date: 26 July 2019 (China) Box Office Opening Weekend USA: $1, 015, 755, 1 September 2019 Cumulative Worldwide Gross: $726, 063, 471 See more on IMDbPro  » Company Credits Technical Specs See full technical specs  » Did You Know? Trivia The story can be recognized as a rewritten tale based on the 16th-century Chinese novel "Investiture of the Gods" (Fengshen yanyi). This novel tells the stories of Chinese gods from thousands of years before. The novel itself is based on Chinese folk legends. See more ».

 

Best movie this year. If the Font Size of subtitles can be a little bit large, that's would be better to catch up. Highly recommend this movie. It's is awesome. I hope the Alien documentary examines how Ridley Scott destroyed his franchise with the nihilistic claptrap called Prometheus and Covenant. Movie neshaminy mall tomorrow.

One of the more underrated Warframes out there is Nezha, the fast protector. He uses a mix of fire and protection to find his way through the Warframe universe and stabs a lot of enemies with his Divine Spears. Farming the different parts of Nezha is also as easy as it gets, since you simply buy all parts from the Tenno Research Lab in your dojo. So if you don’t have a clan with the research yet, either build yourself a clan from scratch or simply join one of the many great clans out there. Nezha is a very unique Warframe in the sense that he does have a good mix of tank-ability, damage and crowd control. All of that combined gives you a lot of different approaches to this Warframe, so feel free to try out our different builds or simply find one that fits your needs. Pros Good sprint speed High health pool High armor Already 2 polarities included High mobility Different viable builds Cons Low shields Low damage output No real burst damage The different builds Nezha is pretty tanky, but unlike Warframes like Nidus or Inaros, he doesn’t have that big of a health pool (even though it is above average). Instead he has very high base armor and manages to survive due to his third ability. So picking Rejuvenation does very little for Nezha. Instead it is highly recommended to use a Naramon polarity in your aura slot instead to use Corrosive Projection  or Energy Siphon. If you plan to use a melee build as your main Nezha build, picking Steel Charge as your aura mod is a fine way to increase your melee damage. But unless that is your plan, simply stay with the Naramon polarity. Tip: If you want to know more about Nezha and his abilities, feel free to take a look at the wikia page! Damage Spears Build Building around your ultimate ability seems very natural, since it does have a good area-of-effect and potential to deal some damage in that area. But the truth is that this build is more on a casual side of things. It is still very good if you plan to fight enemies under the level of 30, but above that you don’t deal that much damage anymore. Especially in high level missions you should rather pick the crowd control build (or any other build) if you plan on using Nezha there. That being said, going into lower level missions with this build is quite fun. You can easily kill everything with just one activation and if some survive the first burst damage, just press 4 again and slam everyone that is still pierced up by your Divine Spears into the ground. If you are looking to improve this build, you probably want to add Umbral Intensify  instead of the normal version and try to fit Primed Flow in as well. Depending on the enemy level of your mission you can simply skip Redirection  and do it without any survival mod. Crowd Control Spears Build This build is aimed at the later stages of the game and will help you to crowd control even high level enemies in Arbitrations or Sortie missions. It is pretty straight forward and uses a high amount of range and duration to inflict your Divine Spears into your enemies. You usually don’t need too much efficiency and Primed Flow  is also a waste of a mod slot, since you can simply use other means (e. g. Energizing Dash and Energy Siphon) to regenerate your energy. Augur Message is a nice addition to this build, because the extra shields is very nice if you are in high level missions. You can even use Steel Fiber and/or Vitality  to increase your survivability if needed. You can also use your Warding Halo as an additional source of survivability, but you won’t get the same results as with the dedicated tank build. You should also use a good weapon in addition to this build, since your damage output will be pretty low otherwise. Tanky Halo Build Nezha already has a very high base armor and his third ability Warding Halo scales with that exact stat. So building more armor and activating your third skill will make you super tanky – if you use the right build. Using Steel Fiber  should be an auto-include. You probably want to stack as much ability strength as possible and add some range and efficiency to increase your tanking ability. If you are able to add Umbral Intensify, go for it, but using the normal version is still fine. If you are looking for a more mobile build, feel free to use Armored Agility  and put Rush  into your exilus mod slot. Also including Health Conversion  might be a good idea if you are looking to get even better results. And if you feel like you want to share with your allies, pick up the augment Safeguard  and use it to help out your team. If you do like melee combat, picking this build will also help you out. It doesn’t really increase your damage output by much, but you’ll get a few thousand extra hit points, so face tanking entire groups should be possible without any trouble. Sine your halo also gives you protection from procs and take downs, going into melee range won’t be a problem. Fire Walker Build You probably see a lot of Nezha’s running around on the map, using the first ability and trying to set everything on fire. And while this is super fun, it is also totally on the casual side. The damage output isn’t the best and you are depending on your enemies walking through your fire trail. So you have constantly run in front of them, hoping to survive and deal enough damage to kill them. Using your weapon would be way more efficient and not as dangerous. At least you are able to use your Warding Halo and simply get tanky that way. The build itself focuses on a combination of strength, duration and a good amount of range, so try to go towards that direction. You can even use the augmented mod Pyroclastic Flow  by simply switching out Primed Flow  or Streamline  for it. And if you combine it with melee combat you might find yourself having a lot of fun, while also dealing some damage to your enemies! Conclusion Nezha has really cool abilities and shines as a tank as well as with his crowd control. The damage output isn’t really the best, but that’s not what he is here for. Using the Divine Spears to delay and control your enemies is a good way to fight your way trough survival, interception and even high level defense missions. Feel free to experiment with the different augmented mods and find the perfect build for your needs. And don’t forget to have fun while playing with Nezha!

Ne Zha Summary Title: The Third Lotus Prince Pantheon: Chinese Type: Melee, Physical Class: Assassin Pros: High Single Target Damage, Medium Crowd Control Difficulty: Average Release date: April 17, 2013 Favor: 5, 500 Gems: 200 Voicelines: Ne Zha voicelines Voice actor: Colleen Clinkenbeard Stats Health: 400 (+75) Mana: 200 (+35) Speed: 375 (+0) Range: 12 (+0) Attack/Sec: 1 (+2. 1%) Basic Attack Damage: 39 (+ 2. 2) + 100% of Physical Power Progression: 1/1/1. 5/2x damage and swing time, hitting in an AoE on the final blow Protection Physical: 12 (+2. 9) Magical: 30 (+0. 9) Regen HP5: 10 (+0. 71) MP5: 3. 9 (+0. 27) *Numbers in parentheses are the amount gained at each level "Gain strength through combat. Dive in headfirst and triumph with spear and slash. " Ne Zha is one of the playable Gods in SMITE. Lore [ edit | edit source] Born to innocence, forced to fight, destined to be a hero, the child-god, Nezha, defends those that cannot defend themselves, especially against tyrant Gods. For three and a half years, Nezha's mother carried him in her womb. During this time, the Dragon Gods, led by Ao Kuang, terrorized the people, sending floods and storms, and demanding not just food, but child sacrifices to feast upon as well. Into this world was Nezha born, a full grown boy with laughter in his eyes, trained by the immortal sage Taiyi Zhenren, who gave him the powerful Universe Ring and Armillary Sash. Youthful and carefree, Nezha was also headstrong, often arguing with his father what was right and wrong. But youth does not last forever, and Nezha's life changed defending two friends against a captain of Ao Kuang's army. Insulted, the Dragon God commanded his third son, Ao Bing, to defeat the boy, but in the end, Nehza slew his opponent. Furious with grief, Ao Kuang demanded Nezha's father make reparations for the offense committed by his son, or he would send floods and storms to ravage the land. Nezha, humbly, sacrificed himself to appease the Dragon God, but evil Ao Kuang sent storms anyway. Taiyi Zhenren worked his wisdom, and from the petals of a Lotus plant, Nezha was reborn. The immortal sage gave him new weapons – the Fire Tipped Spear and Wind Fire Wheels – weapons to challenge even the Dragon God and defeat him once and for all. Time has passed since Ao Kuang's ruin, but the winds of war are rising and new Gods of Tyranny challenge the safety of the defenseless. Once again, Nezha will set aside his youth and stand against the tide, for not even death can stop him. Abilities [ edit | edit source] Passive - Righteous Spirit Ne Zha's spirit is strengthened as he successfully hits enemies with abilities and basic attacks. Each hit provides 1 stack and each Critical Hit provides 2 stacks. Stacks reset if Ne Zha has not taken or dealt damage in the last 10s. Notes:    Grants 10% Movement Speed at max stacks.  Maximum Stacks: 20  Movement Speed: 0. 5% per stack 1st Ability - Universe Ring Toss Ne Zha throws the Universe Ring, bouncing several times, dealing damage, applying a Physical Protection Debuff for 3s and a stacking Slow for 1s. Each hit also stacks a movement speed buff on Ne Zha for 2s. Subsequent hits on the same target deal 35% less damage. Notes:    Has a bounce range of 50.    Prioritizes targets that haven't been hit.    Grants up to 20/25/30/35/40% movement speed.    Can potentially reduce up to 30/45/45/60/60 Protections to one target.  Damage: 75/100/125/150/175 (+20% of your physical power)  Bounces: 4/5/6/7/8  Protections Debuff: 5/7/9/11/13 per hit  Slow: 12. 5% per stack (stacks twice)  Movement Speed: 5% per hit  Ability Type: Projectile  Cooldown: 14 seconds  Cost: 50/55/60/65/70 mana Ability Video 2nd Ability - Flaming Spear Ne Zha empowers himself with fighting spirit, igniting his spear for increased Attack Speed and Critical Strike Chance for a short duration. Upon activation, Ne Zha is healed depending on how many stacks he currently has from his passive ability, Righteous Spirit. Notes:    Can heal up to 15% of Ne Zha's health.  Attack Speed: 15/25/35/45/55%  Critical Strike Chance: 15%  Duration: 4/4. 5/5/5. 5/6s  Heal Per Passive Stack:. 75%  Ability Type: Buff  Cooldown: 18/17/16/15/14 seconds  Cost: 55/60/65/70/75 mana 3rd Ability - Armillary Sash Ne Zha throws out his Armillary Sash hitting the first enemy god in its path. The target is stunned as Ne Zha yanks himself toward the target, dealing a powerful blow to all enemies in the area when he arrives. This ability can Critically Hit. Notes:    The critical hits are affected by Deathbringer.    There is a short immunity frame while Ne Zha is pulled to his target.    The stun isn't affected by diminishing returns.    Is considered a leap for gameplay purposes.  Damage: 70/100/130/160/190 (+100% of your physical power)  Stun: 1s  Ability Type: Projectile, Dash  Radius: 10  Cost: 75 mana Ultimate - Wind Fire Wheels Ne Zha dashes forward. If he hits an enemy god, he knocks them skyward for 4s, unleashing a 3-hit combo (successfully timed attacks during the combo result in critical strikes), then smashing them back to Earth in his starting location. This ability hits one initial time upon knockup, the three-hit combo, and then again dealing additional damage to enemies in the radius as he lands for a total of 5 times. Notes:    The critical hits are affected by Deathbringer.    The timed attacks are performed by basic attacking.  Damage per Hit: 20/35/50/65/80 (+40% of your physical power)  Damage (Initial/Landing): 50/105/160/215/270 (65% of your physical power)  Ability Type: Dash  Cooldown: 90 seconds  Cost: 80/90/100/110/120 mana Videos [ edit | edit source] God Reveal [ edit | edit source] Achievements [ edit | edit source] Two's A Crowd As Ne Zha bounce Universe Ring Toss between two enemy gods, hitting each at least twice. Watch This As Ne Zha stun an enemy using Armilary Sash and then ult them. Trivia [ edit | edit source] General [ edit | edit source] Ne Zha was the first god to have basic attack progression. The actress who voiced Ne Zha, Colleen Clinkenbeard, also voiced Arachne, Tormentula Arachne and Modern Mercenary Nemesis. One of Ne Zha's jokes, "Man, my wheels are so hot! ", could be a reference to the toy car brand Hot Wheels. in December of 2015, Ne Zha received a remodel changing his Default, Blue Lotus and Mastery skins, his Cyberpunk skin received minor adjustment to fit into his new rig. God Skins [ edit | edit source] Cyberpunk This skin could be a reference to the Jet Set Radio videogame series. Fire Lord This was the first skin released after Ne Zha was remodeled. This skin is a reference to the movie Tron: Legacy. The actor who voiced this skin, Nazeeh Tarsha, also voiced Molten He Bo and Howler Demon Hun Batz. This skin share its theme with Hun Batz, Mercury, Ra and Xbalanque. Playmaker This skin is based on a Hockey player. Dragon Prince The actor who voiced this skin, Alejandro Saab, also voiced Beamy Chibi Ra and The Marksman Rama Rama. Skins [ edit | edit source] Default Release Date Type Standard Cost Free Voicelines In Game Model Blue Lotus 100 or 9500 October 10, 2013 400 Extra Information  This skin comes with custom character animations and ability effects. September 27, 2016 Fire Lord Ne Zha voicelines August 1, 2017 Exclusive None  This skin comes with custom character animations and ability effects.    This skin can only be obtained by reaching level 25 in the Season Ticket 2017. March 5, 2019 900 (Avalon bundle) Dragon Prince Ne Zha voicelines  This skin comes with custom character animations and ability effects.    This skin was part of the Legend of Camelot event. Golden October 2, 2013 200 or 9500 Requirements God Rank 1 Legendary 300 or 12500 God Rank 5 Diamond August 19, 2014 400 or 15000 God Rank 10 Changelog [ edit | edit source] Smite Version 7. 2. 5895. 5 (February 25, 2020) Universe Ring Toss Decreased protections debuff per hit from 10/11/12/13/14 to 5/7/9/11/13. Wind Fire Wheels Decreased Damage per Hit from 30/50/70/90/110 to 20/35/50/65/80. Increased Physical Power Scaling per hit from 30% to 40%. SMITE Version 6. 9. 5607. 4 (August 20, 2019) Fixed an issue where Ne Zha and Set would land in an unintended location if Set was hit by Wind Fire Wheels while he was teleporting. SMITE Version 6. 8. 5557. 1 (July 24, 2019) Increased Damage Reduction of subsequent hits on the same target from 25% to 35% Decreased Slow from 25% to 12. 5% This effect can now stack up to 2 times SMITE Version 6. 7. 5510. 3 (June 25, 2019) Fixed an issue where the Ring would not bounce to or from certain targets. EG. this should fix the cases where Loki decoy would absorb the Ring. Flaming Spear Fixed an issue where sometimes Ne Zha would fire of an extra basic attack animation based on using Flaming spear. Armillary Sash This ability now applies a Stun with no Diminishing Returns. This means that it should always last the same amount of time, fixing situations where Ne Zha could use Armillary Sash and the target could move out of the way before he reaches the location. This is consistent with specific other Stun effects that have a scripted animation time, eg. Sobek's Charge Prey. Fixed an issue where using this ability on gods who were in the process of being knocked-up would also cause Ne Zha to be in the air on reaching that target. Now Ne Zha will reach the target and deal damage while still on the ground. Fixed an issue where the Area of effect damage of this ability will sometimes miss targets that are in the air but within the hit area. Fixed an issue where quickly turning the camera while using this ability would cause the hit area and the FX to be de-synced, leading to situations where the player does not look like they should hit an enemy, but they do. Note: On researching the solution for this issue we were also able to successfully apply the same fix to Ra and Searing Pain. Now the FX and the damage area for this ability should match up when quickly moving the camera. Added new FX to this ability to clearly portray the area of effect of damage when Ne Zha reaches a target. This applies to all skins. Adjusted the bounding area of the UI elements in this ability so that they will no longer have the chance to be hidden behind Ne Zha's passive meter UI. Fixed an issue where Ne Zha was able to slide passed an enemy instead of correctly latching onto them. Fixed an issue with the FX for this ability where the last few feet of the targeter were raised in a slope. This caused perspective issues, making it feel like the ability targeter was longer than intended. SMITE Version 6. 4. 5372. 6 (April 2, 2019) Decreased Protection Debuff from 15 to 10/11/12/13/14. Added a note that enemies caught in this effect do NOT count as being CC. Decreased Base Damage per hit from 40/60/80/100/120 to 30/50/70/90/110 Decreased Initial/Landing. Damage from 80/130/180/230/280 to 50/105/160/215/270. SMITE Version 5. 16. 4960. 4 (September 4, 2018) Righteous Spirit This ability no longer provides Physical Power per stack. (decreased from 0. 5 tp 0 per stack) SMITE Version 5. 15. 4934 (August 20, 2018) Decreased Base Power from 1 per stack to 0. 5 per stack. Fixed an issue where players could be teleported across the maps after being ulted by Ne Zha. SMITE Version 5. 13. 4890 (July 24, 2018) Buff stacks no longer provide Critical Strike Chance. Buff stacks now provide 0. 5% Movement Speed and 1 Physical Power per Stack, stacking up to 20 times. SMITE Version 5. 12. 4860 (July 9, 2018) Ne Zha's Armillary Sash will no longer go on cooldown if interrupted before it has any gameplay effect. SMITE Version 5. 10. 4812 (June 12, 2018) Fixed an issue where the target hit by this ultimate could move side to side when landing. SMITE Version 5. 6. 4707. 1 (April 11, 2018) Removed the damaging hit as the enemy god begins to fall. Increased Initial and Landing damage from 60/100/140/180/220 (50% of your physical power) to 80/130/180/230/280 (65% of your physical power). Ne Zha and the player he has grabbed are now damageable upon landing. Rather than losing their collision, they gain player pass through and Ne Zha gains CC immunity for the duration of their landing animations. SMITE Version 4. 4202 (July 18, 2017) Enemy players hit by Wind Fire Wheels now have additional. 25 seconds after the hit to use Purification Beads, and avoid the Ability. This matches the current animation more accurately. Enemy players hit by Ne Zha will NOT be able to fire beads on their way up into the air. If you miss the window to escape you will have your beads protected to be used later. SMITE Version 4. 4031. 1 (April 25, 2017) Increased number of bounces from 3/4/5/6/7 → 4/5/6/7/8. SMITE Version 4. 3956 (March 14, 2017) Updated the description to accurately state how much damage this Ability deals. w SMITE Version 4. 1. 3882 (February 1, 2017) Increased Cooldown from 12s → 14s. Decreased Cooldown from 18s → 18/17/16/15/14s. Decreased Cooldown from 18/17/16/15/14s → 14s at all ranks. SMITE Version 3. 25. 3847 (January 10, 2017) Fixed an issue where this ability would consume no mana if used in Melee range. SMITE Version 3. 18. 3651 (September 27, 2016) Updated the visual presentation of the “Critical” circles. SMITE Version 3. 14. 3547. 1 (August 2, 2016) General Updated his passive meter to include a combat timer. SMITE Version 3. 3494 (July 6, 2016) New Passive – Righteous Spirit Ne Zha gains stacks from successful Basic Attack and ability hit, and 2x stacks from Critical Hits. Each stack provides him with. 5% crit chance. Stacks are lost after being out of combat for 5s. Now heals up to 15% of Ne Zha's maximum HP depending on how many stacks of Righteous Spirit he has. (0. 75% HP per stack). SMITE Version 2. 20. 3140 (December 23, 2015) Fixed Ne Zha Ultimate background fx persisting on gods. SMITE Version 2. 3137 (December 15, 2015) Ne Zha received a complete visual overhaul. SMITE Version 2. 11. 2891. 1 (August 4, 2015) Fixed being able to go inside towers after using on target. SMITE Version 2. 2833. 1 (June 30, 2015) Fixed a visual issue with the timer on the icon stacking. SMITE Version 2. 2806 (June 16, 2015) Immortal Spirit Immortal Spirit has been reworked into Righteous Spirit. Ne Zha gains a stack when he hits an enemy with a Basic Attack, and an additional stack for Critical Strikes. He may activate Flaming Spear to consume these stacks and heal himself. Heals for 1. 25% per stack, max. 20. Fixed not dealing damage if hitting crowd control immune targets. Fixed an issue where using the ability on Janus while going through a portal could cause both players to get stuck. SMITE Version 2. 0. 2573. 3 (February 11, 2015) Fixed some black fx showing on the Diamond skin when using abilities. SMITE Version 1. 2476 (December 17, 2014) Tooptip updated. Now states that this ability can critically hit. SMITE Version 1. 2379. 3 (October 29, 2014) Fixed Clap emote. SMITE Version 1. 2268. 2 (August 19, 2014) Fixed an issue which caused his ring to be invisible to enemies that were out of sight when he threw it. Fixed a description error that indicated it did more damage than it does. SMITE Version 1. 2215. 6 (July 15, 2014) Fixed a bug that could leave him revealed to enemy players. SMITE Version 1. 2173 (June 12, 2014) Updated targeters for Cyberpunk skin. SMITE Beta Version 0. 2027. 1 (March 12, 2014) New loading screen card. Fixed a number of animation issues, including recall. SMITE Beta Version 0. 2015. 1 (March 5, 2014) This ability now inherits Ne Zha's critical hit chance and can critically hit when Ne Zha lands at his target location. SMITE Beta Version 0. 1988. 3 (February 19, 2014) Width of sash grab increased from 10 to 12. SMITE Beta Version 0. 1948 (January 29, 2014) Fixed an error in the tooltip. Now properly indicates this ability is a buff that affects only Ne Zha. SMITE Beta Version 0. 1918. 2 (January 8, 2014) Universal Ring Toss Post-Hit Delay reduced from 0. 5 to 0. 2. Fixed an issue where Ne Zha would slide to the target. SMITE Beta Version 0. 1888 (December 19, 2013) Fixed a major bug with Ne Zha's Ultimate. SMITE Beta Version 0. 1868. 3 (December 5, 2013) Ne Zha is now immune to root effects while dashing. SMITE Beta Version 0. 1831. 1 (November 7, 2013) New Passive - Immortal Spirit Ne Zha’s immortal spirit cannot be suppressed. All successful basic attack hits increase his HP5 (0. 5 per stack, up to 50 stacks). All stacks are lost on death. SMITE Beta Version 0. 1774 (October 9, 2013) The damage reduction for subsequent hits has been reduced from a 30% reduction to a 25% reduction. SMITE Beta Version 0. 1740 (September 25, 2013) This ability can now bounce to each target multiple times again. This ability now deals 30% reduced damage on each subsequent hit on the same target. SMITE Beta Version 0. 1738 (September 18, 2013) This ability no longer bounces to the same target twice. SMITE Beta Version 0. 1721 (September 5, 2013) Fixed an issue with his Ult where players could get caught on top of map walls. SMITE Beta Version 0. 1705 (August 27, 2013) Ground targeters have been customized SMITE Beta Version 0. 1640 (July 23, 2013) Fixed an issue with Armillary Sash and Fenrir Ragnarok interaction. SMITE Beta Version 0. 1616. 1 (July 10, 2013) Ne Zha's model has undergone modest visual improvements. SMITE Beta Version 0. 1594 (June 26, 2013) Increased bonus attack speed from 15/20/25/30/35% back to the original 15/25/35/45/55%. After further evaluation of his performance after the Attack Speed bug fix, we determined this earlier nerf was no longer needed. SMITE Beta Version 0. 1557. 2 (June 12, 2013) An issue has been fixed with Ne Zha’s escalating melee that was allowing him to achieve higher than intended attack speeds. This will reduce his mid to late game attack speed significantly. We will be monitoring him to see if further adjustments will be necessary to compensate for this change. NOTE - Thanks to Pinjinz from the forums for breaking down the issue, allowing us to easily track down the bug. The base damage of each hit of the combo during his ultimate has been increased from 30/50/70/80/110 per hit to 40/60/80/100/120. SMITE Beta Version 0. 1556 (June 5, 2013) Reduced bonus attack speed from 15/25/35/45/55% to 15/20/25/30/35% SMITE Beta Version 0. 1543 (May 30, 2013) Duration reduced from 6s for all ranks to 4/4. 5/6s SMITE Beta Version 0. 1520. 2 (May 23, 2013) The physical power contribution of this ability has been reduced from 150% to 100%. SMITE Beta Version 0. 1517 (May 15, 2013) Number of bounces decreased from 5/6/7/8/9 to 3/4/5/6/7 (-2 off all ranks - total number of hits is what's listed here +1 for the initial hit). Damage per hit increased from 50/70/90/110/130 to 75/100/125/150/175. Physical scaling increased from 15% to 20% per hit. Physical protection reduction per hit increased from 10 to 15. Move Speed buff for Ne Zha increased from 4% per stack to 5% per stack. Physical Scaling increased from 50% to 150%. SMITE Beta Version 0. 1490 (May 1, 2013) The description for this ability was incorrectly displaying a 150% contribution. It has been corrected to 50% to match the actual contribution in the game. SMITE Beta Version 0. 1467 (April 17, 2013) Ne Zha has been added to the game. Replaced abilities [ edit | edit source] Passive - Child of the Lotus When Ne Zha dies, his indomitable spirit is reborn from a Lotus at his location, healing nearby allies every second and increasing their protections. Ne Zha's basic attacks also utilize a four swing chain with escalating damage and swing time, hitting all enemies in front of him on the final blow. Notes:  Heal per Tick: 10% of Ne Zha's maximum health  Protections: 30  Duration: 6s  Chain: 1/1/1. 5/2x damage and swing time  Ability Type: Area  Radius: 30 Passive - Immortal Spirit Ne Zha's immortal spirit cannot be suppressed. All successful basic attack hits increase his HP5 (stacking). All stacks are lost on death.  HP5: 0. 5 per stack  Max Stacks: 50 Ne Zha gains a stack when he hits an enemy with a basic attack, and an additional stack for critical strikes. He may activate Flaming Spear to consume these stacks and heal himself. Notes:    At max stacks, Ne Zha's passive will heal him for 25% of his maximum health.  Percent Healing: 1. 25% per stack Ne Zha's spirit is strengthened as he successfully hits enemies with abilities and basic attacks. Stacks remain until Ne Zha is out of combat for 5s. Notes:    Grants 10% Critical Strike Chance at max stacks.  Critical Strike Chance Per Stack:. 5%  Ability Type: Buff.

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FANDOM Servant Dialogue Interlude Japanese Name: 哪吒 AKA: Nata, Nataku ID: 193 Cost: 12 ATK: 1, 547/9, 284 HP: 1, 938/12, 112 Grail ATK: 11, 241 Grail HP: 14, 686 Voice Actor: Ogura Yui Illustrator: Aotsuki Takao Attribute: Sky Growth Curve: Linear Star Absorption: 91 Star Generation: 12. 2% NP Charge ATK: 0. 72% NP Charge DEF: 4% Death Rate: 28% Alignments: Neutral・Good Gender: Female Traits: Female, Servant, Humanoid, Weak to Enuma Elish Enemy Ver. Traits: Divine 4 4   |   3 3   |   3 3   |   4 4 Active Skills Passive Skills Noble Phantasm Ascension Skill Upgrade Stats Bond Level Biography Trivia Images Dì Fēi Shuǎng Líng・Huǒ Jiān Qiāng Chihi Sourei・Kasensou Flying Quiet Spirit - Fire-Tipped Spear Rank Classification Type Hit-Count A Anti-Army Buster 3 Effect Deals damage to all enemies. Inflicts Burn with 1000 damage for 5 turns to them. NP Level 1 2 4 5 Damage + 300% 400% 450% 475% 500% Overcharge Effect Increases own NP damage for 1 turn. (Activates first) Charge 100% 200% NP Damage + 20% 30% 40% 50% 60% 哪吒 地飛爽霊 火尖槍 n° Item 1 Item 2 Item 3 Item 4 QP 1st 4 4 50, 000 50, 000 2nd 10 10 6 6 150, 000 150, 000 3rd 8 8 3 3 500, 000 500, 000 4th 5 5 1, 500, 000 1, 500, 000 Skill Reinforcement 100, 000 100, 000 200, 000 200, 000 600, 000 600, 000 800, 000 800, 000 5th 2, 000, 000 2, 000, 000 6th 2, 500, 000 2, 500, 000 7th 15 15 5, 000, 000 5, 000, 000 8th 45 45 20 20 6, 000, 000 6, 000, 000 9th 1 1 10, 000, 000 10, 000, 000 6 7 8 9 10 Bond Required 2, 500 3, 750 5, 000 6, 250 10, 000 232, 500 240, 000 270, 500 309, 500 410, 000 Total Bond 11, 250 17, 500 27, 500 260, 000 500, 000 770, 500 1, 080, 000 1, 490, 000 Bond 10 Reward Universe Ring When equipped on Nezha, Increases party's Quick performance and NP damage by 10% when she is on the field. Chaldean Visionary Flames [? ] 11 12 13 14 15 1, 090, 000 1, 230, 000 1, 360, 000 1, 500, 000 1, 640, 000 2, 580, 000 3, 810, 000 5, 170, 000 6, 670, 000 8, 310, 000 Unlock Description Translation Default 天界きっての精鋭武将、中壇元帥・哪吒太子。 下界において凄惨な死を迎えたのちに蓮の花から復活した。 九十六洞もの妖魔を討ち封ずるという武勲を誇る、斉天大聖・孫悟空の最大のライバル(と本人は思っている)。 An elite general from the Heaven, Marshal of the Central Altar・Prince Nezha. After a tragic death in the human world, she was revived by the lotus flower. Praised for her honor of defeating and sealing the demons of Ninety-Six Caverns, she is the ultimate rival of Monkey King・Sun Wukong (That’s what she thinks). Bond 1 身長/体重:164cm・57kg 出典:『封神演義』『西遊記』など 地域:中国 属性:中立・善  性別:女性 Height/Weight: 164cm ・ 57kg Source: Such as "The Investiture of the Gods", " Journey to The West " Region: China Alignment: Neutral・Good Bond 2 元はヒンドゥー神話のナラクーバラと呼ばれる下級神であったが、仏教の守護神として中国に伝わり、道教に取り入れられて少年神・哪吒太子となった。現在でも中国を中心とした東アジア地域で祀られ親しまれている。 『封神演義』では主要人物として登場。 『西遊記』においても天界で暴れる孫悟空の討伐に駆り出されたり、三蔵法師一行の旅を助けるために天帝に度々遣わされた。 Original known by the name of Nalakubar, a lower tier deity of Hindu mythology as well as the guardian god of Buddism, eventually conveyed to China and became accepted into Taoism as the God of Young Boys・Prince Nezha. In modern days it has been worshipped by many across central China and East Asian Region. Debut as a major character in "The Investiture of the Gods". In “Journey to the West”, she was first seen intercepting Sun Wukong who was causing rampage across the heaven, subsequently being sent by the Heaven Emperor to assist the group of Master Sanzo during their trip on multiple occasions. Bond 3 『地飛爽霊 火尖槍』 ランク:A 種別:対軍宝具 ちひそうれい かせんそう。 風火輪の超加速で空に駆け上がり、文字通り槍と一体となって突撃降下する灼熱のチャージ攻撃。 斉天大聖・孫悟空との決戦を想定した哪吒が、 ランサーとして宝貝・火尖槍の威力を最大限に引き出さんとする大技。 Flying Quiet Spirit - Fire-Tipped Spear Rank: A Type: Anti-Army Noble Phantasm Dì Fēi Shuǎng Líng・Huǒ Jiān Qiāng (Japanese: Chihi Sourei・Kasensou) Ascending to the sky by super acceleration of Wind and Fire Wheels, literally forming one entity with the spear and deliver a descending assault of burning charge attack. During the decisive showdown with Monkey King・Sun Wukong, Nezha developed this supreme technique to bring out the maximum level of power of the Lancer Noble Phantasm・Fire-Tipped Spear. Bond 4 そもそも哪吒は人間ではない。 崑崙山の仙人・太乙真人によって、下界へ下ろされた宝珠を核として生まれ落ちた、人とも仙人ともつかぬ存在である。 出生時から備わっていたという宝貝(パオペエ)「乾坤圏(けんこんけん)」「混天綾(こんてんりょう)」の他にも、太乙真人はことあるごとに哪吒に宝貝を贈り与えた。「斬妖剣」「砍妖刀」「縛妖索」「降魔杵」「綉毬」「風火輪」そして「火尖槍(かせんそう)」である。 下界で成長した哪吒は、邪悪ではないが、あまりにも傍若無人の暴れん坊だった。川を汚したことを神に咎められれば神を殺し、その上位の神すらも殺めた。やがてそれが咎められ、下界の両親にまで災禍が及ぶとなると、やむなく自害に及んだ。 From the beginning, Nezha was not human. Born with a pearl that was dropped down to the human world by an immortal of Mt. Kunlun Taiyi・Zhenren as her core, she has an awkward existence as both human and immortal. From birth, she had magical items such as Qian-Kun Quan(Universe Ring) and the Hun-Tian Ling(Red Armillary Sash). Nezha subsequently received other magical items from Taiyi・Zhenren: Demon-slaying Sword, Phantom-slaying Blade, Ghost-binding Rope, Evil-conquering Staff, Embroidered Sphere, Wind and Fire Wheels, as well as Fire-tipped Spear. While Nezha was growing up in the human world, she was not wicked, but she was an arrogant and violent child. Accused of polluting the river, she killed the accusing god and even its superior gods. Soon after, as she was blamed for bringing disaster to her human parents, she was compelled to commit suicide. Bond 5 その後、紆余曲折あったものの哪吒は蓮華の精として蘇る。復活には、太乙真人だけでなく釈迦如来の力添えがあった。 ランサーとして召喚された哪吒は『西遊記』における仏教の守護者としての性格を濃く帯びている。自害に及ぶ直前の、残虐な性質の哪吒として召喚されたならば、おそらくはバーサーカーとなったことだろう。 After that, through twists and turns Nezha was revived as the spirit of a lotus. The resurrection was not only the effort by Taiyi・Zhenren, but also the assistance from Shaka・Nyorai. Summoned as Lancer, a guardian of Buddhism in "Journey to the West" with a strong personality. Perhaps she could have been a Berserker if she was summoned as a brutality of cruel nature just before committing suicide. Clear Interlude 1 Extra ……ところで、太乙真人は被造物の性別には甚だ無頓着であった。そもそも哪吒を二次性徴前の童子扱いしていた。 つまり、復活後の哪吒の身体は、生前とは異なる性別で構成されてしまったわけなのだが、もはや後の祭りである。 自身の身体の由来と性能には誇りを持つ哪吒ではあったが、こと性別の話題に及ぶと気後れした態度をみせるのはそんなわけである。... By the way, Taiyi・Zhenren is completely indifferent when it comes to the gender of a divine construct. Nezha was originally handled as a young boy before his secondary sexual characteristics began to develop. Meaning after her revival, Nezha's body was configured into a different gender than what she was in life, but it is already too late. This is why, while Nezha once boasted pride in the origin and abilities of her own body, when the conversation turns towards gender, she begins acting nervous. She shares the exact HP values at both minimum and maximum with Minamoto no Raikō (Lancer). She shares the exact HP values at minimum with Iskandar and Achilles. The Japanese refer to Nezha as Nataku  or  Nata  which came from the readings of Xiyouji (西遊記) in Japanese. That is also one of the reason she introduce herself as  Nata  when she was first summoned. Stage 1 Stage 2 Stage 3 Stage 4 April Fool Stage 1 Stage 2 Stage 3 Stage 4 Portrait (Stage 1) Portrait (Stage 2) Portrait (Stage 3) Stage 1 Stage 2 Stage 3 Command Card (Stage 1) Command Card (Stage 2) Command Card (Stage 3) NP Logo Fire-Tipped Spear Community content is available under CC-BY-SA unless otherwise noted.
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NEZHA (NEural contextualiZed representation for CHinese lAnguage understanding) is the Chinese pretrained language model currently based on BERT developed by Huawei Noah's Ark lab. Please note that this code is for training NEZHA on normal GPU clusters, and not identical to what we used in training NEZHA ModelArts provided by Huawei Cloud. For the convenience of reproducing our result, this code is revised based on the early versions of NVIDIA's code and Google's code, with integrating all techniques we adopted. 1. Prepare data Following the data preparation as in BERT, run command as below: python utils/ --input_file=. / --output_file=/tmp/record --vocab_file=. /your/path/ --do_lower_case=True --max_seq_length=128 --max_predictions_per_seq=20 --masked_lm_prob=0. 15 --random_seed=12345 --dupe_factor=5 2. Pretrain First, prepare the horovod distributed training environment, and then run scripts/: 3 Finetune NEZHA For the time being, we support three kinds of fine-tuning tasks: text classification, sequence labelling, and SQuAD-like MRC. Our fine-tuning codes are mainly based on Google BERT, BERT NER, CMRC2018-DRCD-BERT Download the pretrained model and unpack model file, vocab file and config file in nezha/. Build the fine-tuning task (1) scripts/ is for text classification tasks such as LCQMC, ChnSenti, XNLI. (2) scripts/ is for sequence labelling tasks such as Peoples-daily-NER. (3) scripts/ is for SQuAD-like MRC tasks such as CMRC2018(). Get the evaluation and test results from the related output repository. Note that CMRC task evaluation is a little bit different. Please run this script separately: python data/cmrc/ output/cmrc/ output/cmrc/ 4. NEZHA model download We released 4 Chinese pretrained models, NEZHA-base and NEZHA-large, models with WWM tag means Whole Word Masking. NEZHA-base: Baidu Yun download, password:ntn3; Google Driver download NEZHA-base-WWM: Baidu Yun download, password:f68o; NEZHA-large: Baidu Yun download, password:7thu; NEZHA-large-WWM: Baidu Yun download, password:ni4o; MD5 File: Baidu Yun download, password:yxpk; 5. References Junqiu Wei, Xiaozhe Ren, Xiaoguang Li, Wenyong Huang, Yi Liao, Yasheng Wang, Jiashu Lin, Xin Jiang, Xiao Chen, Qun Liu. NEZHA: Neural Contextualized Representation for Chinese Language Understanding. arXiv preprint arXiv:1909. 00204 @article{wei2019nezha, title = {NEZHA: Neural Contextualized Representation for Chinese Language Understanding}, author = {Junqiu Wei, Xiaozhe Ren, Xiaoguang Li, Wenyong Huang, Yi Liao, Yasheng Wang, Jiashu Lin, Xin Jiang, Xiao Chen, Qun Liu}, journal = {arXiv preprint arXiv:1909. 00204}, year = {2019}, }.

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